[robotics-worldwide] CFP: AAAI Spring Symposium on Emotion, Personality, and Social Behavior

Juan D. Velasquez jvelas at csail.mit.edu
Mon Sep 17 13:39:06 PDT 2007


AAAI 2008 Spring Symposium on
Emotion, Personality, and Social Behavior

Stanford University, Palo Alto, CA
March 26 - 28, 2008

Submissions due: October 5, 2007

Recent years have witnessed increased interest in modeling emotion  
and personality in cognitive, agent and
robot architectures. Increasingly, the focus has been on exploring  
the role of affective factors in social behavior.
These include emotions, moods, personality traits, and attitudes.  
Researchers and practitioners in areas such as
social robotics, game development, affective HCI, and synthetic  
agents are increasingly recognizing the importance
of these affective factors in developing believable, realistic and  
robust agents, and effective human-machine interfaces.

This symposium seeks to bring together researchers in diverse  
relevant areas such as affective computing,
believable agents, game design, robotics, social computing, and the  
arts, to examine the roles of emotions,
moods, personality traits and attitudes in mediating social behavior  
among biological and artificial agents.
The symposium will provide a forum for interdisciplinary interactions  
addressing fundamental issues in
modeling affect and personality in social behavior.

To facilitate interaction, moderated panels, small working groups,  
and open discussion will be emphasized,
rather than the traditional paper sessions. We encourage submissions  
of proposals for discussion topics,
panels, small working groups, as well as project demos.

Submission Guidelines:

Interested participants should submit papers of not more than 8 pages  
(AAAI conference format), discussion
and working group topics (1 page), or panel proposals (1-2 pages) to  
hudlicka at ieee.org by October 5.

Relevant topics include:

• How do we understand the interactions between emotion, personality,  
and social behavior?
• What can they tell us about cognitive / cognitive-affective  
architecture?
• How can we make compelling artificial characters?
• How can we make systems that facilitate social interaction among  
humans or among humans & artificial characters?
• How can considerations of affective factors contribute to more  
effective human-computer interaction in general?
• How do intrapsychic cognition-emotion interactions manifest at the  
interpersonal level?
• Methods and techniques for more systematic approaches to design
• What are the best approaches to developing the necessary knowledge- 
bases?
• What are the best data sources for architecture development and  
validation?
• How can we validate models and architectures?
• What are the emerging standards in affective artificial characters,  
robots and systems?


Important Dates:

October 5, 2007:                           Submissions due to organizers
November 2, 2007:                      Notifications of acceptance  
sent by organizers
January 25, 2008:                        Accepted camera-ready copy  
due to AAAI
March 26 - 28, 2008:                   Symposium


Organizing Committee:

Ian Horswill, Northwestern University (ian at northwestern.edu)
Eva Hudlicka, Psychometrix Associates (hudlicka at ieee.org)
Christine Lisetti, Florida International University (lisetti at cs.fiu.edu)
Juan Velasquez, MIT (jvelas at csail.mit.edu)

Program Committee:

Antonio Camurri, University of Genoa, Italy
Fiorella de Rosis, University of Bari, Italy
Gerry Matthews, University of Cincinnati, US
Andrew Ortony, Northwestern University, US
Ana Paiva, IST-Technical University of Lisbon and INESC-ID, Portugal
Rui Prada, IST-Technical University of Lisbon and INESC-ID, Portugal
Helmut Prendinger, National Institute of Informatics, Japan


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