[robotics-worldwide] [news] Deadline Extension - Call for Papers: The 7th International Conference on Motion in Games

Sam Rodriguez sor8786 at neo.tamu.edu
Thu Jun 26 13:21:47 PDT 2014

[Apologies if you got multiple copies of this email. ]

Following several requests, we have extended the MIG paper deadline
to 7/15.
                         CALL FOR PAPERS

 The 7th International Conference on Motion in Games 2014 (MIG)

               November 6 - 8, Los Angeles, California, U.S.A.
                Submission Deadline: July 15, 2014


The Seventh International Conference on Motion in Games (MIG) will be hosted in Los Angeles, California, U.S.A. from November 6-8, 2014. This is the second year that MIG has been sponsored by ACM SIGGRAPH.

Games have become a very important medium for education, therapy and entertainment. Motion plays a crucial role in computer games.  Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player is used as input to games. Motion is currently studied in many different areas of research, including graphics and animation, game technology, robotics, simulation, computer vision, and also physics, psychology, and urban studies.  Cross-fertilization between these communities can considerably advance the state-of- the-art in the area. The goal of the Motion in Games conference is to bring together researchers from this variety of fields to present their most recent results, to initiate collaborations, and to contribute to the establishment of the research area. The conference will consist of regular paper sessions, poster presentations, as well as presentations by a selection of established researchers in areas related to games and simulation. The conference program will also include cultural and social events that foster casual and friendly interactions among the participants.

The relevant topics include (but are not limited to):

Animation Systems
Animation Algorithms and Techniques
Character Animation
Behavioral Animation
Facial Animation
Particle Systems
Simulation of Natural Environments
Natural Motion Simulation
Virtual Humans
Physics-based Motion
Crowd Simulation
Path Planning
Navigation and Way-finding
Flocking and Steering Behavior
Camera Motion
Object Manipulation
Motion Capture Techniques
Motion Analysis and Synthesis
Gesture Recognition
Natural Motion Synthesis

Papers should be submitted using the MIG online submission system:
Papers should be formatted using the SIGGRAPH formatting guidelines:

There are several options for submission which are detailed below. The review process will be double-blind.

Long papers: Long papers should be 7-10 pages long. They should  include a significant contribution to the state of the art.

Short Papers: Short papers should be 4-6 pages long. Short papers  should include an augmentation or new application of existing  work. Short papers can also contain the mature seeds of new research.

Posters: Two types of work can be submitted directly for poster

 1. Work that has been published elsewhere but is of particular
    relevance to the MIG community can be submitted as a poster.  This
    work and the venue in which it was published should be identified
    in the abstract.

 2. Work that is of interest to the MIG community but is not yet
    mature enough to appear as a short or long paper.

Posters will not appear in the official MIG proceedings but will appear in an online database for distribution at author's discretion.

Accepted papers will be presented at the conference during oral sessions, or as posters during a poster session. Best Paper and Best Student Paper awards will be conferred during the conference. In the previous year the 5 best papers were invited for publication in a special issue of the Journal of Computer Animation and Virtual Worlds (CAVW) published by Wiley. Similar plans have been made for the 2014 meeting.

Important Dates:
Paper deadline: July 15, 2014
Notification: Sep 1, 2014
Conference: Nov 6-8, 2014

Organization and Contact Info:
Conference Chair
 Ari Shapiro (USC Institute for Creative Technologies)

Program Chairs
 Nancy M. Amato (Texas A & M University)
 Jessica Hodgins (Carnegie Mellon University and Disney Research)

Poster Chair
 Sam Rodriguez (Texas A&M University)

Email Contacts:
 Paper and program related inquiries: mig2014 at easychair.org  All other inquiries: info at motioningames.org

General conference URL and related links:

Past year's proceedings and program committees:
2013 https://www.scss.tcd.ie/conferences/MIG2013/
2012 http://mig2012.inria.fr
2011 http://www.motioningames.org/mig2011.html

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